by Josh Johnson
It’s Saturday morning and a box is sitting on my front steps. The new expansion has finally arrived! My mind begins racing with new deck ideas as I rip the box open and start laying the cards out on my table. I’ve always loved the Scum faction. I played mono-Scum at the only Regional my team attended last year, the infamous Bathroomgate Regional. You could only guess my level of excitement when a Scum-centric deluxe was announced.
My wait is finally over. Immediately, I split the new Scum cards up into three different decks, while the new Sith set finding its way into one of them. That left eight new sets to dole out. I ended up building a new Rebel character deck, as that has been a favorite of mine since Rebel Han released, though I have possibly played Admiral Ackbar more often than Luke.
I then built two new Jedi decks, along with the obligatory Ewok and Trooper decks, which left me with a rather full deck box and one lonely set of cards staring me straight in the face.
This guy is one photoshopped robe and White Russian away from being The Big Lebowski.
I am determined to find The Dude a good deck or decks to call home. Looking at the set, I see a lot of early money, a lot of blast damage, and a way for light side to shut down crippling objectives like Plan of the Prophetess early. My first thought is to use all that cash from Calling in Favors to drop Home One and Liberty, then clear the objectives with Core Leia.
Another deck I try to lay out lets him remove focus tokens from the Falcon during my conflict phase via MTFBWY and Echoes of the Force. I want to run him with the Smuggler affiliation or 80% smuggler sets so I will always have the money for Clever Ruse. Additionally, the looming threat of Snoova has me decide that the first deck I put him in shall be closer to mono faction, and I look to my Freeholder deck from Nationals. Swapping both copies of Along the Gamor Run out from my Gen Con deck gives me the following:
After the Gamor restriction late last year, I could not find a 10th set I was happy with and ultimately scrapped the deck. But now I could have explosive early turns as well as enough money and blast in the deck to keep the pressure on. If I find MTFBWY, Talon can attack and help remove focus tokens when I commit him. If I don’t find it, Yoda can either win me a vital edge battle (most veteran players will expect the highest card in your deck to be 3 pips if none of the cards in set 112 have been shown), or come out via Falcon. The Falcon’s pod gives me tricks to use with Talon as well. Without him, I can use Clever Ruse to move the 4 focus tokens from Calling in Favors to a Trust Me, which I can then destroy myself.
The deck also has good control aspects with objective blanking, Seeds, enhancement destruction, dial reducing, event canceling, bouncing, and Lando tricks. I’m hoping that his set really ties the deck together. Now I just need to get a few games in to see how it goes!